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Created date
Rich: Major digitizer rework using signal buffers, also implementing crosstalk and charged particle clusters
!1272
· created
Jul 25, 2023
by
Martin Beyer
CodeOwners
Reconstruction
Simulation
Merged
44
Approved
updated
Nov 17, 2023
Fix to flaw in event sequence for time-based simulations and minor improvement in STS digitizer.
!1270
· created
Jul 21, 2023
by
Volker Friese
OCT23
CodeOwners
Simulation
Merged
2
Approved
updated
Jul 28, 2023
Rich: store unique pixel address to RichPoints (remove z-shift) & cleanup/modernize
!1243
· created
Jul 10, 2023
by
Martin Beyer
CodeOwners
Simulation
Merged
14
Approved
updated
Nov 17, 2023
Pass run start time to the digitizers. For STS, start noise simulation at the run start time.
!1238
· created
Jul 07, 2023
by
Volker Friese
OCT23
CodeOwners
Simulation
Merged
4
Approved
updated
Jul 17, 2023
CA: Ideal Hit Producer
!1223
· created
Jun 28, 2023
by
Sergei Zharko
Reconstruction
Simulation
Tracking
Closed
updated
Jun 29, 2023
Fix Geant4 random number initialisation
!1207
· created
Jun 22, 2023
by
Florian Uhlig
FEB23
BugFix
CodeOwners
Simulation
Merged
4
Approved
updated
Jun 23, 2023
Introduce possibility to simulate time-based with constant time between events. Refs #1792.
!1204
· created
Jun 20, 2023
by
Volker Friese
OCT23
CodeOwners
Simulation
Merged
5
1
updated
Jul 21, 2023
Restructure MVD code
!1125
· created
Mar 31, 2023
by
Florian Uhlig
Analysis
Build System
CodeOwners
Reconstruction
Simulation
Merged
36
Approved
updated
May 08, 2023
Change Link accces in Matches to at accessor + catch nullptr when matching clusters in MatchRecoToMc, #2003 #2737
!1105
· created
Feb 23, 2023
by
Pierre-Alain Loizeau
FEB23
BugFix
CodeOwners
Simulation
Merged
3
Approved
updated
Jul 11, 2024
Add safety check for empty match in TrdHitProducerQa, fix #2736
!1103
· created
Feb 23, 2023
by
Pierre-Alain Loizeau
FEB23
BugFix
CodeOwners
Simulation
Merged
6
Approved
updated
Feb 24, 2023
Added calls to ReadInactiveChannels() to the Init methods of all digitizers. Refs #2708
!1078
· created
Jan 31, 2023
by
Volker Friese
FEB23
CodeOwners
Simulation
Merged
3
Approved
updated
Jan 31, 2023
Introduce common scheme of masking inactive channels in the simulation. Refs #2708.
!1075
· created
Jan 30, 2023
by
Volker Friese
FEB23
CodeOwners
Simulation
Merged
15
Approved
updated
Jan 31, 2023
Use Logger instead of FairLogger
!1017
· created
Nov 08, 2022
by
Florian Uhlig
Analysis
CodeOwners
Reconstruction
Simulation
Merged
3
Approved
updated
Nov 14, 2022
Introduce T-ZERO digitizer (Refs #2630)
!1014
· created
Nov 07, 2022
by
Volker Friese
FEB23
CodeOwners
Simulation
Merged
14
Approved
updated
Nov 10, 2022
Changes from mCBM 2022 prod to mcbm simulation macros + externals update
!872
· created
Jul 13, 2022
by
Pierre-Alain Loizeau
CodeOwners
Externals
Simulation
mCBM
Merged
3
Approved
updated
Jul 15, 2022
Don't transport more events as available in input (#2421)
!724
· created
Feb 17, 2022
by
Florian Uhlig
BugFix
CodeOwners
Framework
Simulation
Merged
8
updated
Feb 18, 2022
Fix creation of geometry sts_v22c_mcbm
!709
· created
Feb 11, 2022
by
Florian Uhlig
BugFix
CodeOwners
Geometry
Simulation
mCBM
Merged
8
Approved
updated
Feb 14, 2022
Bug fix in CbmStsDigitize when setting the user-defined processes.
!700
· created
Feb 08, 2022
by
Volker Friese
DEC21
CodeOwners
Ported
Simulation
Merged
2
updated
Feb 08, 2022
Protect STS digitizers against unphysical MCPoint times
!669
· created
Jan 21, 2022
by
Volker Friese
DEC21
CodeOwners
Ported
Simulation
Merged
1
updated
Jan 25, 2022
Remove ROOT dependencies
!649
· created
Dec 20, 2021
by
Florian Uhlig
DEC21
BugFix
CodeOwners
Ported
Reconstruction
Simulation
Merged
1
1
updated
Jan 25, 2022
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